GLB VIEWER

Online GLB and glTF viewer

Open a GLB or glTF file with its materials intact, orbit it under studio lighting, and read the same mesh diagnostics the converter uses.

Drop a file anywhere to load it
Your 3D preview appears hereLoad a sample or upload an image to start.

About this converter

GLB is the format AI generators and asset marketplaces hand back, and unlike STL it carries materials, textures, and a node hierarchy. This viewer renders all of it with physically based shading and an environment light, so what you see resembles a render rather than a grey blob. It also flattens the scene graph to report real triangle counts and manifold diagnostics, which matters when the next stop is a slicer rather than a game engine.

GLB VIEWER

From image to sliced print in three steps

  1. 1

    Drop in a file

    Nothing uploads. The parser runs inside this tab, so client work and NDA models stay on your machine.

  2. 2

    Inspect the mesh

    Orbit, toggle wireframe, and read triangle count, bounding box, and open-edge diagnostics.

  3. 3

    Convert or continue

    Re-export to another format, or send the geometry onward to your slicer.

Materials rendered properly

PBR maps and an environment light are applied, so metal reads as metal and a textured asset looks the way it was authored.

Whole-scene diagnostics

Multi-mesh scenes are merged in world space before measurement, so the triangle count and bounding box describe the real asset.

One step from print-ready

Convert straight to STL when you want to print a downloaded GLB, with world transforms already baked into the vertices.

Built around prints that actually succeed

Live geometry, not a mockup

Every slider rebuilds the real mesh in a worker thread. What you orbit is the file you download.

Millimetres, not guesswork

Width, height, relief depth, and base thickness are typed in real units, so the plate fits your bed the first time.

Six pre-slice diagnostics

Open edges, non-manifold edges, degenerate faces, triangle count, volume, and bed contact are all reported.

Local by default

Relief, lithophane, viewer, and converter work never leaves the browser. Only AI generation uploads anything.

Five interchange formats

Export binary STL, GLB, glTF, OBJ, or PLY, and convert between them without installing a modelling suite.

Free where it counts

Unlimited local conversion with no watermark, no daily cap, and no account. Credits apply only to AI generation.

Made with IMG2STL

Four builds produced with the presets on this page, exported as printed.

Embossed badge
Embossed badge60 × 60mm relief, 1.6mm base, fine detail
Terrain tile
Terrain tile120 × 120mm height map at 12mm relief
Backlit lithophane
Backlit lithophane100 × 140mm panel, 0.8mm to 2.8mm wall
AI reconstruction
AI reconstructionSingle product photo, Pro Textured tier, GLB export
  • Reviewing AI-generated models
  • Checking marketplace assets
  • Preparing GLB for printing
  • Sharing a look on any device

Frequently asked questions

What is the difference between GLB and glTF?

They are the same format in two containers. glTF is JSON with textures as separate files; GLB packs everything into one binary file. GLB is easier to share because nothing can go missing. Both open here.

Are textures displayed?

Yes for GLB, where textures are embedded. A glTF that references external image files will render its geometry and materials but show missing maps, because those separate files are not uploaded alongside it.

Can I print a GLB directly?

Not directly, since slicers read triangles rather than materials. Convert to STL first. Colour and texture are dropped in that step because STL cannot store them.

Does it play animations?

No. The viewer targets static geometry inspection and print preparation, so animated assets are shown in their rest pose.

Why does the triangle count differ from my modelling tool?

Because the scene is flattened and de-indexed for measurement, and because some tools report quads while this reports triangles. A quad-based mesh will show roughly double the face count here.

Related tools

Jump straight to the converter tuned for your source file.

Turn your image into a printable file now

Relief and lithophane conversion is free, unlimited, and runs entirely in this browser. AI reconstruction starts with one free trial model.